About Us
Playdek, Inc

Located in Carlsbad, CA, Playdek is comprised of veteran console video game developers, with a passion for tabletop gaming. Playdek is a premier developer, publisher and platform for the world’s best tabletop gaming.

© 2011 Playdek, 2382 Faraday Avenue, Suite 140 Carlsbad, CA 92008

Our Story

With our development roots in the video game world and our hearts in gaming, the team at Playdek was poised for success in the expanding worldwide smartphone and tablet gaming market. In less than a year, Playdek has set the standard for the emerging digital tabletop gaming space, and is set to merge the sophistication and depth of the hobby gaming world with the ease of interaction provided by digital platforms. By partnering with publishers and designers from the analog game world and bringing to bear our considerable digital game expertise, Playdek will introduce the entire world to the best of tabletop gaming.

Management Team

Joel Goodman: Chief Executive Officer

17 years of professional game development experience in management, business, production, design and art roles at Incinerator Studios, THQ, SCEA and Interplay. Past President of Incinerator Studios, Joel is responsible for company direction, strategic development, studio culture and company financials.

Gary Weis: Chief Technology Officer

12 years of professional development experience at Incinerator Studios, THQ and SCEA. At Playdek, Gary is the chief architect of both the Thermal and Mber core technology engines. During his time at SCEA, Gary was Lead Programmer on numerous teams and Team Lead on an internal development team responsible for core technologies. An animation and physics systems expert, Gary is responsible for technical design and direction, and the health of the engineering department. Gary was a co-founder of Incinerator Studios.

Jeff Garstecki: Chief Creative Officer

15 years of professional game development experience in art and design with Incinerator Studios, THQ, Rockstar and SCEA. Jeff also spent a few years in the automotive industry as a vehicle concept designer. He is experienced in character and vehicular design, as well as environments and concept art, and is responsible for art design and direction, as well as the health of the art team. Jeff was a co-founder of Incinerator Studios.

George Rothrock: Director of Busines Development

15 years developing, teaching and evangelizing games, George has filled executive production, design, brand and management roles at Qualcomm, SCEA and Redzone Interactive. Passionate about tabletop gaming and experienced in all facets of development, George is responsible for business development and partner relationships.

Vision

Playdek won't rest until acknowledged as the premier source for high quality digital tabletop and original games. Playdek drives success for our partners by delivering great games to players. And at Playdek, we believe that everyone is a player.